For those of you that have been following us for a while, you may remember when we had pages for the best and most popular hero builds. These… Continue reading
Tag: meta
In the midst of matches, we often struggle to obtain the perfect item to dominate as Vainglory carries. Broken Myth’s Situational Items series offers in-depth analysis of items… Continue reading
Knowing when to build the right items is the key to success in a game. This article tackles that feat, providing an in-depth look at situational item building… Continue reading
Update 3.3 is the start of SEMC’s aforementioned 2018 road map, with optional joystick controls and voice chat being added. Additional refinements to the UI were highlighted in… Continue reading
Following the release of 5V5, SEMC had their priorities set on polishing up the new mode. Update 3.2 marked the first time in a while where they could begin… Continue reading
Welcome to the Vainglory Hero Counters guide! We know that you finally hit the Draft in Ranked mode. Whether it’s a new experience or an old one, having… Continue reading
Vainglory Update 3.1 focused on fine-tuning 5V5 as it emerged out of the water. A meta has finally begun to develop, with crystal mages taking priority in the mid… Continue reading
Vainglory Developer Livestream (Mar. 20): PlayoffBeard Leaving SEMC, 3.1 Balance Changes, 5V5 Ranked Discussion
Update 3.1 introduced gameplay, hero, and item balance changes to work toward a more enjoyable 5V5 experience. Two developers from SEMC’s balancing team, Nivmett and Zekent, discussed how… Continue reading
Tony’s own designer, Doomnyr, tells us that their newest dwarven hero is intended to play as a weapon bruiser. As such, it’s a job that he excels in… Continue reading
Vainglory 5V5 vision increases your map awareness, and thus your knowledge of the enemy’s location and what they are doing. If you can see all five enemies on… Continue reading