Broken Myth Strategy Vainglory News 10

Vainglory Tony Hero Reveal: Abilities, Talents, Builds

vainglory tony

Tony drops as the first Vainglory hero to receive a fresh look at Sovereign’s Rise. His macho theme and stacked crowd control coincide with the option between playing as a carry, jungler, or captain. Broken Myth is here with an early look at Tony’s abilities, talents and best builds to help you taunt foes away from crushing armories.

When playing as a 5V5 laner, Tony fits best in the bottom lane to swiftly rotate up toward the weapon buff. Tony’s abilities present as easy to adapt to, but require timing and precision to master. All of his abilities invoke a movement modifier for him or his enemies, opening up an opportunity for chained attacks. His captain role benefits the most from this practice, which we’ll cover in a “Tony as a Captain” article soon. For now, let’s take a look at Tony’s hero abilities.


Vainglory Tony Abilities

Come At Me (Heroic Perk)

When Tony receives damage, he gains 60-302 (level 1-12) health barrier for 2 seconds. This cannot occur again within 12-6.5 seconds (level 1-12).

LVL 1 LVL 12
Health 762 2544
Energy 280 643
Armor/Shield 20 60
Base Weapon 79 164
Attack Speed 100% 136.3%
Range 1.7
Move Speed 3.4

Jawbreaker (A)

Tony’s next three basic attacks are empowered for 8 seconds. These attacks launch Tony toward his target, dealing bonus damage. The third attack is a dropkick that will stun his target.

  • Tony also gains a decaying move speed bonus when activating this ability.
LVL 1 LVL 2 LVL 3 LVL 4 LVL 5 Weapon Ratio
Cooldown 12s 12s 12s 12s 11s
Energy Cost 30 40 50 60 70
Weapon Damage 25 60 95 130 165 30%
Bonus Move Speed 1.2 1.2 1.2 1.2 1.2
Duration 0.6 0.6 0.6 0.6 0.6

Trash Talk (B)

Tony hurls insults in the target direction. All enemies hit receive damage and heroes are forced to attack Tony for 0.8 seconds.

  • This also resets the cooldown of Come At Me, allowing it to trigger again.
  • Tony gains a 25% damage reduction while taunting.
  • The duration is further increased with weapon power up to a cap of 1.8 seconds with 300 weapon power.
LVL 1 LVL 2 LVL 3 LVL 4 LVL 5
Cooldown 22s 20s 18s 16s 14s
Energy Cost 35 40 45 50 55
Range 8 8 8 8 8
Duration 0.8s 0.8s 0.8s 0.8s 1.2s

Bada Boom (Ultimate)

Tony winds up, then dashes to the target location, releasing a massive uppercut. This colossal punch deals damage and knocks away all enemies caught in the area.

LVL 1 LVL 2 LVL 3 Crystal Ratio
Cooldown 100s 80s 60s
Energy Cost 60 75 90
Crystal Damage 300 500 700 200%
Range 10 12 14

Vainglory Tony Talents

Mighty Brawler (Rare)

Tony gains bonus attack speed and increased health barrier from Come At Me (Perk). Level 20 stats:

  • Attack Speed: 115%
  • Barrier: 115%

Haymakers (Epic)

Tony’s Jawbreaker (A) now deals damage in an area around the target. Level 10 stats:

  • Bonus Damage: 95%

Doesn’t Even Hurt (Legendary)

Tony takes no damage from taunted targets. Level 5 stats:

  • Barrier Duration: 2.2s

Vainglory Tony Builds

Below are the two recommended builds SEMC has curated for Tony. For more information on situational items for carries, visit our complete breakdown. Be sure to check our top hero builds page soon for Broken Myth’s Tony hero guide!

Mobile Fighter

Use Jawbreaker to close the distance and use your Trash Talk to keep enemies in the fight.
(Ramping Damage)

Team Support

Use Trash Talk and Bada Boom to protect your allies by disrupting your enemies’ positioning.
(High Utility, Moderate Defense)

slumbering husk


The Update 3.1 activation day is currently unknown, but is planned to release sometime next week with no downtime. If you have any questions about Vainglory’s newest hero Tony, ask away in the comments below, and we’d be happy to answer them!

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Sean

Site Lead & Social Media, Broken Myth. Writer, Gankstars. Broadcast moderator, Vainglory.
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10 Comments

  • Reply
    Psionic
    Mar 12, 2018 4:28 pm

    I know this isn’t related to this article but,what is the best weapon build for Varya? I personally like having spellsword and halcyon chargers for the low cool down on her B ability and for mana sustain. Plus i like having Tension Bow, Breaking Point, and Tyrants Monocle for some good damage.And of course I always overdrive Varya’s ultimate for the increase of her attack speed.If your able to reply back please do.I you want to ,you can reply back on the Varya article.

    • Reply
      Sean
      Mar 14, 2018 9:45 am

      Weapon Varya took a major hit in Update 2.12 with her other nerfs. I don’t think it’s a viable build path at the moment — comparable to the decaying state of Weapon Petal. However, if you’re really looking to run that path: Sorrowblade, Poisoned Shiv, Breaking Point. Sorrowblade provides her base damage for the match. Poisoned Shiv coincides well with her perk to consistently heal and proc mortal wounds. Similarly, Breaking Point will stack up quickly when chaining attacks.

      Varya’s whole kit is dependent on multi-targeted damage, so Tension Bow does not quite fit this picture. Often times she’ll have to use her primary attack on a secondary target (minion, enemy captain, etc.) in order for her damage to reach the backline where most carries sit without being prone to burst. Tyrant’s Monocle adds critical damage, but isn’t as useful as attack speed or lifesteal.

  • Reply
    N4te
    Mar 12, 2018 4:17 pm

    Will there be a 3.1 tier list?

    • Reply
      Sean
      Mar 14, 2018 9:37 am

      We’re currently not sure. Updating the Hero Builds page entirely is our goal for 3.1, so it’s likely that we won’t be able to release a Tier List until 3.2. We want to revive these two projects with a spark sure to be consistent. Several of the best analysts in Vainglory have recently joined us to make this possible.

      • Reply
        N4te
        Mar 14, 2018 4:34 pm

        I’m fine with that, hero builds are good too!

  • Reply
    ArgensVentus
    Mar 11, 2018 9:15 am

    On a scale of Sawport to Captain Baptiste how viable do you think captain Tony will do?

  • Reply
    Adi
    Mar 10, 2018 11:37 pm

    Props to SEMC who wants to increase their roster. But i guess they better make one who more unique instead this Ardan-like bruiser. Such example like when they put out Churn and Lorelai. Also we need more choice on carries (we basically get 3 capts and 1 assassin on 4 last addition).

  • Reply
    moon
    Mar 10, 2018 4:28 pm

    “All enemies hit receive 30 (+70% crystal power) and are forced to attack Tony for 0.8 seconds.” 30 what? afaik there’s no damage right? so what do they receive?

    • Reply
      Sean
      Mar 10, 2018 4:40 pm

      Hi, thanks for pointing this out. We copied the descriptions right from in-game, so this was a mistake on SEMC’s end unfortunately. The descriptions have been updated for clarification with new information.

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