Hey guys, I’m going to do a little fact dump about the show matches at PAX EAST 2015.
Both matches were shown on the Twitch MainStage to an unknown number (thousands?) of people. The first match had over 20k viewers via the twitch.tv/twitch channel and another 10k via the twitch.tv/vainglory channel. This is likely one of the largest audiences the game has had behind the iPhone 6 Keynote and iPhone 6 ad.
The matches were the first live displays of multiple features: skins, spectator mode, and Android.
A total of eleven unique heroes of thirteen were shown off in the matches by eight players. The only excluded heroes were Adagio and Joule.
Catherine was the only hero played twice, both times by LadyWabeesh.
SAW would’ve have been played twice, but at the last moment Ms Vixen switched to Petal.
The Day 2 match went nearly forty minutes long and included four Kraken unleashes, and 5 Aces.
Every true-carry was represented. Adagio being the only unrepresented semi-carry.
One skin was used. SAWborg by Zekent on day 2.
On day two there were no tanks on Shin’s team, even though there were two possible ones (Koshka and Krul). But on day one there were two, Glaive and Ardan.
Hi Halcyon Foldians! I’m AdyEndrus and today I’m bringing you a quick summary of the Vainglory 1.2.0 patch update. This summary will try to make sense of the latest patch notes, and can bring you up to speed if you haven’t played the game since the changes.
The big thing development wanted to focus on this patch was creating Crystal Power carries. It’s an underlying (or blatantly obvious) theme running throughout the patch notes. As we move through I will make few comparisons and have some general opinions or feedback for some of the changes. Continue reading
So PAX East has turned out to be an amazing, reveal-filled weekend. While you may have already heard about some of the reveals, we thought it’d be nice to share a recap of all of the Vainglory live streams.
Friday Morning Stream Super Evil Megacorp kicked off PAX with a double bang! Two huge reveals back to back. First off one of the longest requested features for Vainglory: Skins. While they didn’t disclose any of the details, they did show off two of the alternate character models that’ll be coming to the Market soon. Continue reading
Over the past few months, Breaking Point has been a fairly controversial item that many have considered overpowered (a.k.a. “OP”). Despite its slight reduction in power during the Ardan release (v1.1.7; January), it still dominated many games. With the release of Celeste [v1.2.0] several days ago, Breaking Point received a drastic revision and many have asked, “Is it still good?” My initial hypothesis was “no,” but as I created mathematical combat simulations to prove this out, I discovered it’s much better than I anticipated. In fact, I would even consider it fairly well balanced now and still a great choice when opponents are building tanky and team fights are lengthy.
There’s a new hero on the horizon and I’ve compiled all the data currently available on her, including: statistics, abilities, tactics, and video footage. I hope this helps you pass the time until Celeste is finally released; although, I think it’ll probably just make you more impatient. Enjoy!
I’ve wanted to provide a tier list for awhile because I think the perspective on some heroes is skewed at different Elo. The positions the characters are in is relevant, so I’m saying Adagio is higher on the list than Petal, but they fall into the top tier together. Continue reading
I had a rough game playing with my cousin where we fell very early to a large team deficit. I was trying to work on timing my stutter stepping to be more impactful as Ringo. I apologize for posting this so late. As you can see from the multiple Fountains, this was before the nerf to that item. Continue reading
Played a game as Koshka and decided to focus entirely on mobility to move as quickly as possible. As you can see it was immensely successful so I’m letting people know about it now so nobody else tries to claim ownership over this game-breaking idea.